2008
At the eLearning Guild's DevLearn conference in San Jose Nov. 11-14, Clark will again be part of the pre-conference intensives on games.
Clark will be co-leading, with Jeff Johannigman, the eLearning Guild's Summer Seminar on Immersive Learning Simulations, serious games, virtual worlds, and more, Aug 13 and 14. Got game?
In April, Clark represented Immersive Learning Simulations at the Management Colloquium at the eLearning Guild's Annual Gathering (in Orlando?!?), as well as being part of the Immersive Learning Simulation (& Mobile) pre-conference Research Symposia. As always, a great conference.
In February, Clark offered his game design workshop at TechKnowledge.
2007
Clark keynoted the Danish Research Network's annual meeting in November. He was also part of a subsequent day's event on simulation games as well as mobile learning.
At the eLearning Guild's DevLearn conference in San Jose in November, in addition to other things, he was part of a 'competition' on game design for eLearning.
ASTD's Training+ Development magazine has an article on immersive learning simulations that features Clark (as well as the other Clark) that appeared in the June issue.
Clark talked on games as part of a panel and his own session at GMU & DAU's eLearning Innovations III symposium in June. Games and simulations was a major focus of the symposium.
The game design workshop was run again at the eLearning Guild's reliably great Annual Gathering.
Clark was interviewed on simulation games by NexLearn (creators of SimWriter) for their April newsletter.
Mel Silberman's Handbook of Experiential Learning came out, with a chapter by Clark on learning simulation design.
Clark keynoted DIGITEL 2007, the IEEE's international workshop on Digital Game and Intelligent Toy Enhanced Learning March 26-28. He also ran the Game Design Workshop on the 29th.
The Game Design Workshop was a pre-conference certificate at VNU's Training 2007 conference in Orlando. Would love to see you there.
The Game Design Workshop was offered at ASTD's TechKnowledge conference.
Clark was part of an elite team on the eLearning Guild's special report on Immersive Learning Simulations (read: Games). Check it out!
2006
The Game Design Workshop will be held again in October, at the eLearning Guild's DevLearn conference (here in the Bay Area!). They run really good conferences, so hope to see you there.
Clark's off to Boston in October, representing Knowledge Anywhere, and will serve on a simulation/games panel at the Documentation and Training conference in Boston. If you're there, say hello!
Clark went to Hong Kong in July to give the opening keynote at the International Conference on ICT in Teaching and Learning , talking about learning game design.
The Institute for Information Industry in Taiwan hosted a two-day version of the learning game design workshop on April 25-26th in Taipei.
The well-received Game Design workshop was presented again on April 18 at the eLearning Guild's Annual Gathering (April 18-21). Their conferences are typically excellent.
Clark spoke in the E-Games & Simulations for Learning mini-conference at Training 2006 (March 6-8, the training show) in Orlando on game design (and mobile learning).
An abbreviated version of the Learning Game Design workshop was run for CEDIR (Centre for Educational Development and Interactive Resources) at the University of Wollongong in February.
Clark keynoted the Simulation & Games Online Symposium (Feb 8-10), along with Clark Aldrich and the ever-great Thiagi.
Clark's launched his new blog, on games and more.
2005
An article on simulations and games in December's HR magazine featured comments by Clark (unfortunately only available to subscribers).
In October, Clark keynoted NASAGA's annual conference (along with two other presentations and a panel session).
Levels of engagement was one of the topics of Clark's presentations at Training Fall 2005 in Long Beach.
Gamasutra has just published Clark's Soapbox on Making Learning Fun.
An excerpt from Engaging Learning is available from Learning Circuits.
Clark again offered his workshop on elearning simulation game design at the eLearning Guild's eLearning Instructional Design conference in Boston in June, as well as speaking on mobile learning.
The InSync Center's Author Forum had Clark speaking on the principles behind Engaging Learning.
Clark conducted a workshop on elearning simulation game design (that is, the topic of the forthcoming book) at the eLearning Guild's eLearning Producer Conference. He also gave a session on different levels of delivering engagement and was part of Jay Cross' panel on the future of elearning.
2004
Clark talked about elearning game design (among other things), at the Training Fall conference in October 2004 in San Francisco.
Clark spoke about scenarios for learning (on behalf of LearningMate) at the recent WebCT conference in Orlando, Florida in July.
The Elearning Network of Australasia held the Simulation and Synchronicity E-Extravaganza on July 7, and Clark was one of the speakers.
Clark was one of the four speakers in the eLearning Guild's June 10 Online Forum on "Design Strategies for Leveraging Games & Simulations in e-Learning", in the august company of Thiagi, Clark Aldrich, and Marc Prensky.
The Emergent Learning Forum's April meeting was on Simulations, and Clark was one of the presenters.
Clark's white paper for LearningMate, "Scenario-Based Learning", is now available.
2003
At Online Learning 2003 in Los Angeles in September, Clark presented on learning games.
Clark attended the invitation-only "Gaming to Learn" 2003 workshop sponsored by Stanford University's Media X consortium.
The July 1 2003 issue of Learning & Training Innovations (formerly e-learning magazine) quotes Clark in an article about learning through simulations.
The Center for Civic Education has elected Clark to their Board of Directors.
2002
The Learning Federation held a special workshop Dec 5-6 on "Instructional Design for New Technology-Enabled Approaches to Learning" at the Institute of Simulation and Training at the University of Central Florida. The workshop is part of a larger effort to develop a national research agenda around games and simulations, and Clark was invited to join in.
Clark gave a guest lecture at the DigiPen Institute of Technology on the 2nd of December on the implications of learning for game design.
Clark was the opening speaker at the second Narrative and Interactive Learning Environments workshop in Edinburgh, 6 - 9 August.
Clark's one of the bloggers chosen for ASTD's Learning Circuits learning blog.
In the May 2002 issue of Deloitte & Touche's internal newsletter, Cappuccino, Clark is interviewed on the subject of making learning engagement in an article titled "Comics, Novels, Answering Machines and -- Learning". Here's a reprint.